本帖最后由 Enio❤Kdtree 于 2022-8-13 21:56 编辑
Auto HDR(SDR转HDR)逆色调映射(Inverse Tone Mapping)我准备重新写一贴了,内容有点多了,放之前帖子里篇幅太长了
What's New with High Dynamic Range in DirectX Games
https://www.youtube.com/watch?v=pWyd835pfegGears 5 Hivebusters SDR and Auto HDR side by side (original color)
原生HDR和自动HDR对比,Gears 5是有原生HDR的,微软为了方便测试SDR转HDR效果用Gears 5做演示
之前随便发了个Digital Foundry的,那个演示不太好,这个更加清楚
PC上要用HGiG只能等微软他们完善了,我之前看reddit也有这个操作,你写得更具体,我后面这部分直接引用你的吧
https://www.reddit.com/r/OLED_Gaming/comments/mbpiwy/lg_oled_gamingpc_monitor_recommended_settings/
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