来源: Phoronix
原英文标题: 《Thanks To Valve, HDR Beginning To Work For Linux Gaming》
Thanks to Valve's incredible work on Steam Play and investing in low-level Linux graphics stack improvements, the latest milestone being achieved is HDR (High Dynamic Range) support beginning to work.
由于 Valve 在 Steam Play 上所做的令人难以置信的工作以及对低级 Linux 图形堆栈改进的投资,最新的里程碑是 HDR(高动态范围)支持开始发挥作用。
Pierre-Loup Griffais of Valve's Linux team announced today that HDR support in games is beginning to correctly function under Linux. He tweeted out this morning:
Valve Linux 团队的 Pierre-Loup Griffais 今天宣布,游戏中的 HDR 支持开始在 Linux 下正常运行。他今天早上在推特上写道:
"New Linux gaming milestone: with the latest work from Josh Ashton, HDR can now be enabled for real games! Tested it tonight on my AMD desktop with Halo Infinite, Deep Rock Galactic, DEATH STRANDING DC. Very early and will still need some time to bake to be useful to most."
“新的 Linux 游戏里程碑:借助 Josh Ashton 的最新作品,HDR 现在可以为真实游戏启用!今晚在我的AMD台式机上测试了它,包括Halo Infinite,Deep Rock Galactic,DEATH STRANDING DC。很早,仍然需要一些时间来烘烤才能对大多数人有用。
In any event a very exciting milestone and great to see HDR support beginning to work for games on Linux. HDR support for the Linux desktop has been an area that for years has been a work-in-progress and a sore point compared to Windows.
无论如何,这是一个非常令人兴奋的里程碑,很高兴看到HDR支持开始适用于Linux上的游戏。与Windows相比,对Linux桌面的HDR支持多年来一直是一个正在进行的工作和痛点。 |